Ex Futura: Online Sci-Fi RPG under development.
Ex Futura Preliminary Roadmap – Can and will change during development stages.
PLANNED FEATURES
- RPG Elements.
- Story and setting.
- Character skills and abilities.
- Missions/Quests.
- Experience and levels.
- Combative playstyle options.
- Option to use combat as main source of leveling and income.
- Non-Combat playstyle options.
- Option to use crafting, resource gathering, etc for leveling and income.
- ReClone Services
- ReClone Insurance Terminal
- Service to insure player inventory in case of death.
- ReClone Cloning Terminal
- Ability to be revived into a new clone
- ReClone Insurance Terminal
- Crafting
- Ability to craft common items.
- Ammunitions.
- Gear.
- Weapon accessories.
- Tactical Tools.
- Resource gathering Tools.
- Ability to reprocess items/gear into resources or credits.
- PVP
- PVP Loot system
- Crime and Lawful Systems.
- Criminal alligned players can learn specific skills only available with crime stats.
- Lawful alligned players can learn specific skills only available with lawful stats.
- PVE
- AI enemies.
- Loot system.
- Game world
- Space stations with various environments.
- Biomes within stations.
- Outpost.
- Space stations with various environments.
UNDECIDED FEATURES
- PVP Full Loot System.
- Spacecrafts
- Buy, sell and salvage spacecrafts.
- Fly and operate spacecrafts.
- Ability to lock doors/hangars to restrict access for other players.
- Physics based flying.
- Space combat.
- HOTAS support.
- Dedicated server(s).
- Steam Online Subsystem.